Month: March 2016

  • Allegorithmic adds another layer of Paint

    I like what Allegorithmic is doing over there with creative tools for 3D texturing. Before Allegorithmic came along, 3D artists had to wrestle with Photoshop to get the right look but now with true material painting and lossless down/up sampling we can point the focus on creativity. When I heard that there was a new version, I […]

  • Firewatch

    This is one of those games where the focus is not shooting, explosion and a complex leveling system. This game is about story. I really liked the pacing of this game, visuals and the voice acting. I’d rate a 6.5 out of 10. Pro: Story Emersivenes Dialog Choices Emotional (I genially felt sad at the end) […]