Techno for show

Here are some aspects of¬†my¬†independent game development project. Technologies: VR Global Illumination HDR Physics Simulation Reflection and Light probes Physically Based Rendering Programs using: Unity 5.3 (Game engine) Modo 801 (Modeling) Algorithmic Tools – Substance Painter 2.0, Bitmap2Material, etc (Texturing) Adobe Creative Suite (Textures, Video and Sound) Hardware: Mac 5k (wish I would have gotten […]