Here are some aspects of my independent game development project.
Technologies:
- VR
- Global Illumination
- HDR
- Physics Simulation
- Reflection and Light probes
- Physically Based Rendering
Programs using:
- Unity 5.3 (Game engine)
- Modo 801 (Modeling)
- Algorithmic Tools – Substance Painter 2.0, Bitmap2Material, etc (Texturing)
- Adobe Creative Suite (Textures, Video and Sound)
Hardware:
- Mac 5k (wish I would have gotten a PC for Oculus support)
- Oculus DK2
- PS4 controller