Techno for show

Here are some aspects of my independent game development project.

Technologies:

  • VR
  • Global Illumination
  • HDR
  • Physics Simulation
  • Reflection and Light probes
  • Physically Based Rendering

Programs using:

  • Unity 5.3 (Game engine)
  • Modo 801 (Modeling)
  • Algorithmic Tools – Substance Painter 2.0, Bitmap2Material, etc (Texturing)
  • Adobe Creative Suite (Textures, Video and Sound)

Hardware:

  • Mac 5k (wish I would have gotten a PC for Oculus support)
  • Oculus DK2
  • PS4 controller

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