Techno for show

Here are some aspects of my independent game development project.


  • VR
  • Global Illumination
  • HDR
  • Physics Simulation
  • Reflection and Light probes
  • Physically Based Rendering

Programs using:

  • Unity 5.3 (Game engine)
  • Modo 801 (Modeling)
  • Algorithmic Tools – Substance Painter 2.0, Bitmap2Material, etc (Texturing)
  • Adobe Creative Suite (Textures, Video and Sound)


  • Mac 5k (wish I would have gotten a PC for Oculus support)
  • Oculus DK2
  • PS4 controller

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.